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<title><![CDATA[BoardTracker - Modding]]></title>
<link>http://www.boardtracker.com/all/578/1/</link>
<description><![CDATA[Latest threads from "Modding"]]></description>
<pubDate>Wed, 03 Dec 2008 08:51:27 GMT</pubDate>
<lastBuildDate>Wed, 03 Dec 2008 08:51:27 GMT</lastBuildDate>
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<title><![CDATA[Left 4 Dead...]]></title>
<link>http://www.boardtracker.com/rss/thread/65750545</link>
<description><![CDATA[ I have Started making a map Using Half-life 2 : Episode 2 SDK. Im not concerned with Entities just the raw level Design. (well untill SDK is release for L4D&quot;) I Find that...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65750545</guid>
<pubDate>Wed, 03 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[[K1] Robes?...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748189</link>
<description><![CDATA[ Hey everyone, I apologize if there's already some threads reguarding this but, I just finished playing KotOR 2 yesterday, and decided I'd play KotOR 1 today... And, Every time I try to play it, I'...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748189</guid>
<pubDate>Wed, 03 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[The original trilogy...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748193</link>
<description><![CDATA[ I've been wondering this is kinda huge but can anyone please make a mod where you can play the events of the original SW trilogy specifically EP IV (I thing IV would fit really nicely with k1) oh ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748193</guid>
<pubDate>Wed, 03 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[K1 DS Ending Edit...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748202</link>
<description><![CDATA[ One thing that has puzzled me for a while now is the fact that Canderous, HK and T3 seems to dissapear after you get to certain points on the Forge. Is there a way to edit the DS ending cut sc...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748202</guid>
<pubDate>Tue, 02 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Creating a mod...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748892</link>
<description><![CDATA[ Hi guys, Im new on here and i wasnt sure where to start this thread. Basically im creating a puzzle game for a module at University. Ive created two seperate levels and got a ba...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748892</guid>
<pubDate>Tue, 02 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Iron Man Armor...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748198</link>
<description><![CDATA[ Can someone make Iron Man armor and helmet for both TSL and KOTOR? ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748198</guid>
<pubDate>Tue, 02 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[New Force Powers for my mod...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748208</link>
<description><![CDATA[ I was hoping that somebody could create some new Force Powers for a Mod that I am working on or at least for use in the game. These powers will be used in K1 and these are what I was thinking of: ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748208</guid>
<pubDate>Tue, 02 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Re. Anakin PC Head For TSL...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748213</link>
<description><![CDATA[ does anyone have a anakin head mod link that they can send me preferrably a direct download thanks p.s. i dont want the anakin-like head mod on filefont ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748213</guid>
<pubDate>Mon, 01 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[it didn't work...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748218</link>
<description><![CDATA[ hey darth yuggi the mod didn't work i made sure that i did everything right anything extra that i have to do? ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748218</guid>
<pubDate>Mon, 01 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Windowed mode problems, can't change settings back!...]]></title>
<link>http://www.boardtracker.com/rss/thread/65750548</link>
<description><![CDATA[ I've been doing a lot of hammer editing recently, and since I started using dual display I wanted to run in windowed mode to have access to things on my secondary monitor, so I compiled ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65750548</guid>
<pubDate>Mon, 01 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Taking Malaks fighting animations and making them your own...]]></title>
<link>http://www.boardtracker.com/rss/thread/65748184</link>
<description><![CDATA[ Howdy all, I was curious if there was a mod out there that took Malaks fighting animations and made the main character use them? If not, would it be possible to create such a mod? ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748184</guid>
<pubDate>Mon, 01 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[TV/Cable/Plug - Move all to power socket....]]></title>
<link>http://www.boardtracker.com/rss/thread/65748893</link>
<description><![CDATA[ I'm trying to make a tv,its cable &amp; its plug all move to another place. The problem is with its plug/cable. I have tried so many different kinds of entities &amp; options. With a pro...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65748893</guid>
<pubDate>Mon, 01 Dec 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[(TSL) Telos Billboards?...]]></title>
<link>http://www.boardtracker.com/rss/thread/65716492</link>
<description><![CDATA[ what ever happened to the Telos Billboard set since the demise of pcgamemods Ive had no luck finding it ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65716492</guid>
<pubDate>Sun, 30 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Lightsaber hilt req [tsl and k1]...]]></title>
<link>http://www.boardtracker.com/rss/thread/65716498</link>
<description><![CDATA[ I was looking for a picture of a lightsaber and i found this one [http://e.imagehost.org/0414/saberhilt2.jpg]> I am an amature modeler and cant make this one. cand someone make it for me? ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65716498</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Game crash when touches object or terrain...]]></title>
<link>http://www.boardtracker.com/rss/thread/65715557</link>
<description><![CDATA[ I've recentlly made my own map, but as soon as my player touches something, the game crashes. I've already tried this by setting spawn points in the air. Also, the game only works in the debug exe...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65715557</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Map-help: hl.exe quits at a certain place...]]></title>
<link>http://www.boardtracker.com/rss/thread/65750585</link>
<description><![CDATA[ Hi! I am making my own map for CSS, using Hammer. The only problem is that hl.exe quits at one certain point in my map. If I fire the gun, the game quits. It is nothing specific I am sho...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65750585</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[[TSL] Mods to change music?...]]></title>
<link>http://www.boardtracker.com/rss/thread/65716500</link>
<description><![CDATA[ The preset music that is played while gallivanting across the galaxy is sort of bland, and the music during combat isn't very exciting either. Any good mods out there to change these things? ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65716500</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[injured trooper k1...]]></title>
<link>http://www.boardtracker.com/rss/thread/65716494</link>
<description><![CDATA[ A few days ago, I've seen this (http://de.youtube.com/watch?v=EkHD0FLoJAY [http://de.youtube.com/watch?v=EkHD0FLoJAY]>) video on youtube and wanted to know, if somebody could mod this little scene...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65716494</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Does a patch fix Stalkers poor hit detection?...]]></title>
<link>http://www.boardtracker.com/rss/thread/65694670</link>
<description><![CDATA[ Stalker isn't a run-and-gun game, you've got to think about what you're doing. You can't just simply run straight at them guns blazing and hope to survive, especially i...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65694670</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Need help with weapon sight aim code...]]></title>
<link>http://www.boardtracker.com/rss/thread/65695222</link>
<description><![CDATA[ So I have been working on finding ways to do free aim in UT2k4 by having the camera trail the direction the pawn is pointing, see the YARM mod by Meowcat [http://forums.beyondunreal.com/showthread...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65695222</guid>
<pubDate>Sat, 29 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Where did the Holowan Spire go?...]]></title>
<link>http://www.boardtracker.com/rss/thread/65716507</link>
<description><![CDATA[ THe holowan spire mod has seemingly disappeared from the list! could someone point a helping hand as to where i should look? please and thank you! ...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65716507</guid>
<pubDate>Fri, 28 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[Split-Screen for UT2004...]]></title>
<link>http://www.boardtracker.com/rss/thread/65695229</link>
<description><![CDATA[ This might be a big waste of time but here it goes. Is there any possible way to make a 3 player spilt screen mutator for 2004. I know some people mostly play online but it would be very fun to pl...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65695229</guid>
<pubDate>Fri, 28 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[How to merge two mods where one overides the vehicles folder?...]]></title>
<link>http://www.boardtracker.com/rss/thread/65705776</link>
<description><![CDATA[ Is there a way to merge two mods where one of them overwrites folders in the rfm? For example, I want to merge NAGT and the Epsilon mod in a custom rfm, but the NAGT mod uses override veh...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65705776</guid>
<pubDate>Fri, 28 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[how can i finish without killin buddies...]]></title>
<link>http://www.boardtracker.com/rss/thread/65694668</link>
<description><![CDATA[ i have finished farcry2 twice already and both times i made totally diffrent choices at every opportunity but at the end i still had to defend myself against my buddie...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65694668</guid>
<pubDate>Fri, 28 Nov 2008 00:00:00 GMT</pubDate>
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<title><![CDATA[3d Mesh for the Star Forge...]]></title>
<link>http://www.boardtracker.com/rss/thread/65716513</link>
<description><![CDATA[ Might anyone have a decent 3D mesh of the Star Forge? Someone I know wanted to make a movie of the final fight at the Star Forge but that object doesn't seem to be currently available on the 'net...]]></description>
<guid isPermaLink="true">http://www.boardtracker.com/rss/thread/65716513</guid>
<pubDate>Fri, 28 Nov 2008 00:00:00 GMT</pubDate>
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